name = Coloured sledgehammer
preview = sledgecolourspre.bmp
dir = sledgehammercoloured
model = sledgehammer2black.gmf
type = weapons
base = Weapon
description = Heavier.  Gooder for smash stuff. 16000 HP, 413 DP, 500 fracture, and no normal.  Now in 23 different colours.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 16000
fracture = 500
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
mass = 60
concussion = 4.13
piercing = 0
standard = 1
styles = Black, sledgehammer2white.txt, White, sledgehammer2red.txt, Red, sledgehammer2dred.txt, Dark red, sledgehammer2dblue.txt, Dark blue, sledgehammer2lblue.txt, Light blue, sledgehammer2dgreen.txt, Dark green, sledgehammer2lgreen.txt, Light green, sledgehammer2orange.txt, Orange, sledgehammer2yellow.txt, Yellow, sledgehammer2hpink.txt, Hot pink, sledgehammer2pink.txt, Pink, sledgehammer2purple.txt, Purple, sledgehammer2brown.txt, Brown, sledgehammer2aqua.txt, Aqua, sledgehammer2burgundy.txt, Burgundy, sledgehammer2desert.txt, Desert, sledgehammer2gold.txt, Gold, sledgehammer2mgrey.txt, Marine grey, sledgehammer2mpurple.txt, Midnight purple, sledgehammer2nblue.txt, Neon blue, sledgehammer2ogreen.txt, Olive green, sledgehammer2teal.txt, Teal
